Genre: FPS
While waiting for all the games that
have to pop out and I want to play (all of them having numbers at the end), I had to kill my time with something. While the Wii and 360 are still waiting for a TV, the PSP is on vacation and the iPhone waits for the last appStore bill to pay itself I got the dust off the PC. The always trust-worthy PC which still begs for a upgrade, but it also shows me that he can still fight the good fight and deliver the best.
So, what to play ? Shift 2, Crysis 2, Portal 2 and many other 2's are still unreleased ... no Lego games left unfinished (100% of course) I turned my attention to something fresh. So i got my hands on Bulletstorm.
I put a stop on my grand-project in Minecraft and I went for a taste of how it is to "Kill with skill". It proved to be one of those games that I just couldn't exit till finished it.
From the start the game introduces you to its "humor" of language and mixed-up swearing. This is one of those things that you either like it or not. Maybe I would've hated it in another game but here it mixes up just fine with the game's atmosphere. A few moments later in which you plunge your ship (after drinking a bootle of ... booze) through the biggest warship in the galaxy you wake up on a weird planet full of gangs and mutants. Of course this was set up as a vacation but you soon find out of some poor architectural decisions. As you get out of what's left of your hip you get a laso-thingy attached to your arm
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4UTzsFzi38dot1cWhNJyea39W0-B7azdM8tRBKXiV93EIUDrj5sKkH_XL5MMm4dt-Xl2gVa5E2c5GiIKRti0phdupuxQRrFJUqtNZrw_z8g3ne986u3G8Ey-CnhshhgD-kmRitcBFzsE/s320/ShippingPC-StormGame+2011-03-15+20-45-19-35.jpg)
The weapons that go through your hands till the end of the game are pretty neat. Although at first you get the classic-FPS weapons like a shotgun, a assault rifle, a pistol or a sniper-rifle, as you advance with the campaign you will have in one of your pockets (can only carry 3 weapons at a time) a rail-gun that launches enemies into the air, a flail-launcher which shoots a "rope" with explosives which wraps around your enemies (or yourself, depending on who pulled the trigger first. Also you can control the trajectory of a bullet shot with a sniper-rifle.
The things that come after you and try to paint the walls with your insides range from gang-members to gang-members-on-flying-machines to huge-monsters the size of the city (actually there's only one).
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjugNLSxDJ7ESm_2gOvsusWFZin9oivIBc1-9g7ZT9SM53OD1RieauLtX3TKKctT45xF0NB5SpW6eFYr06hOy10pZmyOb2xueJSOCvKICHzfuULnlMQ-Gvbe39jEH4qz1QLhx8wC9ngi6E/s320/ShippingPC-StormGame+2011-03-15+21-33-37-82.jpg)
The boss-fights were quite cool, the bosses always being big and awesome. Although I heard many complaining about the ending I found it to be OK. It leaves a hard-to-miss hint that there will be a second part to this story, but that's something I'm looking forward to.
the bad: voiceacting (Baku: I don't agree with that)
the good: visuals, skillshots
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